You can get the same amount of bays with two Colossus Mk. For example my usual exploration fleet consists of falcons, hammerheads and drovers escorting 4 or more buffalos, 2 or more phaetons, 2 salvage rig or 4 shepards. 4. Kitbashing a few ships together for the art and feeding it through the ship maker doesn't take too long and isn't too difficult if you've already got an idea for the stats. 3: Delete the UNBOARDABLE tag from their entries. Beyond that, you could probably use the ship slot for something else like, fuel or cargo space. Any mod ship having beyond that fighter bay count would be considered overmodded and the mod will be providing more power than it should, so it'll just ban you from using. Starsector ships are also game-sized; instead of trying to portray an accurate scale comparison, Starsector uses ship sizes that work well for gameplay. Most of us can endure some little glitches and maybe a little incompatibility from the slightly out of date version. my apogee is usually named after a scientist (it being a science ship and all) or some sci-fi ship name. Re: [0. 3) « Reply #600 on: December 20, 2015, 01:44:45 AM » You can put a random weapon then in variant file of your ship, you change per other weapon. It allows you to requisition any ship or weapon in you blueprints at a (I think) 300% mark up. I added support for the more common patch notation where minor updates are given a character (v2. i only got the ship after reaching endgame and its great. And this is the. - Made all the plague-bearer encounters approximatively 267% audio-visually more impressive. (0. You take the role of a space captain seeking fortune and glory however you choose. You can add ships to nex starts manually if you edit the file, just add the ship variant (same as the ship variant file's name) to the list (look at the Hyperion start as a template) This way you can add any. Step 3, F is for respects, yours and his. If you want the system to modify your ship's stats, you'll want to put a "statsScript":"<class>" in the . 12) This is stated as 'the process of finding the best solution among all feasible soltuions', but 'best' is clearly defined as minimizing a cost function (a function which takes a possible solution and returns how good the solution is numerically). r/starsector • After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. one that allows custom searches through editing a CSV file. Thanks for this reply, are you sure you're referred to the automated shipyard that. 96a] Ship Catalogue/Variant Editor (SCVE) v1. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. Poor performance, particularly when using Templar ships or weapons, can be solved by changing options in Templars/TEMPLAR_OPTIONS. Poor performance, particularly when using Templar ships or weapons, can be solved by changing options in Templars/TEMPLAR_OPTIONS. Akin to a Cryosleeper or a Coronal Hypershunt, it is located in a fixed location somewhere in the system. csv. I modeled it in SolidWorks and used its Visualize to render it. Still neat, I give it one mule over hammerhead. 6897110. 12) They are both flagship and AI fits sprinkled all over the place. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. Consume a total of 0. . If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks Starsectorstarsector-coredatahullsship_data. 95a. Starsector > Mods > [0. 14. Also if you’re manually controlling a group you will override the auto firing so you should always control another group like a group with no weapons. 3. The other way would be making a ship skin variant Starsector\starsector-core\data\hulls\skins, copying the hammerhead_d. In other. Then I load up the game and check the codex only to be disappointed yet again. You can see this most obviously with fighters, which shrink as they go to land on a carrier - pretty clearly they're on a different size scale from the rest of the ships, and, as such, there's. But if you only have a few credits, just sacrifice 6 destroyers/frigates like kite class and the carrier will still be yours. Elevate your Starsector gameplay with the [0. Elevate your Starsector gameplay with the [0. Logged. « Last Edit: March 19, 2019,. Nexerelin does change the game significantly but it does also give you some flexibility in your starting fleet. If a ship can be fit for the AI though, I made the fit for the AI. Step 1, stick Ludd approved hammer barrage on front. Unlike the bonus XP calculation, it is not affected by d-mods, nor by civilian status. and edit the player. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. Crypto You’ll need to know the name of the ship you are trying to edit, then find the column you want to change If you want to change turret placements, turret size/type, inbuilt hull mods, or that stuff, it’s a bit more complex and I suggest you look at the wiki and the forums as previously stated. Putting an AI core in charge of that ship multiplies the amount used by the ship. I finished the entire Academia quest line and I'm only level 6. The Legion is a low tech capital-sized battlecarrier fielded by the Hegemony. In this video, we'll show how to get them and how to use them. Ships. There's a hullmod called "Surveying Equipment", reducing the material costs of planet surveys by an amount that depends on the ship size it's installed on. 1a-RC6] (31. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV. png file to render a ship, so you can't change the skin of a ship in game. Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. 5) « Reply #465 on: January 12, 2013, 04:41:49 PM. Add a Comment. 95. This tool is provided as is, without any warranty of any kind. Too much PD for a ship that has 360 shield with shield conversion mod. Fighters have . After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. making a editor from that isnt really feasible. json file and change 0. Harbingers can shut down other phase ships by firing off its ship system and blasting them with its weapons but again, its also a phase ship. 96) New alpha testing here. Author Topic: [0. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. json file Mod_Info. 0. AutomatedRepairUnit. one that allows custom searches through editing a CSV file. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. 9. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 95a) Gacha S-Mods. I'll assume that this is a question instead of a statement. hullmods. costs and shields over armor. The Wolf-class is a sleek and deadly combat frigate with middling logistical stats. ship file. creating United Aurora Federation mod for Starsector. They say a picture is worth a thousand words, I'm not sure I agree with whoever they is, but have some pictures anyway! Spoiler. 4b instead of v2. St. as said, the numbers keep on changing =P Ship Catalogue / Variant Editor (SCVE) v1. Also remember to set your fleet to escort the cruisers first. 95a. The mod’s weapons are mostly relatively low damage per shot energy weapons (sm and med). 7. A . Very poor performance! Our recommended system requirements for vanilla Starsector are: One of:. The Pegasus was an aspirational design initiative by Altair Exotech building off the immense profit and prestige generated by the "Cruiser School" turn of the Domain Armada procurement arm. It provides an editor that supports code completion. Choose your faction (or establish your own) and dominate the Sector!. Discuss modding Starsector here. the first are D-mods, or damaged mods which in starsector are debuffs to the ship, like badly reduced armor, or the shields are weaker, the engines are slower, or they eat up more supplies and fuel. 9. You can get the same amount of bays with two Colossus Mk. 0-alpha-5 3. Optionally, you can modify it to use the undamaged. Think of this file as containing the options that you could select in the refit screen for your ship in the game. I would recommend Frontal Shields and Stabilized Shields to reduce the Hardflux of shield upkeep. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. I tried showing how t. In the lore, one of these babies destroyed a whole planet by ramming, which is an accurate representation of what they do on the battlefield. Happens sometimes because the mod paths in the settings get corrupted: open sf-ship-ed-settings. your mod's weapons should now pop up as options. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. The actual size of the ships you have counts towards this (ie. "maxShipsInFleet":30, Increase the number of. Out-numbering and encircling your opponents is best done with lots of smaller ships, frigates, destroyers, certain cruisers, etc. List of moderators. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Put it in the mods folder and make sure it's tagged in Starsector's launcher. also i've done all of this on a mac. I've edited it with excel loads of times, never had any problems, so you might want to try that. Replace those with skills of your choosing. If you don't run oxes, equip some High Resolution Sensors so you outreach other fleet's sensors. Some people among modders use Macs to do their modding, and as the ship editor only works on Windows it can't be used. High Tech Expansion: adds more HT ship hulls. You can then open up a ship with a program like MS Paint. made this mod compatible with mods that change the AI ships skill. Terringzean, Large battleship with an imposing presence, primarily used by the Hegemony. (you will gain the relevant hullmods and skills when you visit a market) combat robots are now valid for invasions with nexerlin (yay) thank you: Capesh: the editor for making my mod at least readable. . II. json file. 1 GP Quick Fix!. 1 comment. Login with username. 7. 1. But now it is there. Hopefully this helps someone. Use an Astral or an XIV Legion, not a base Legion. 95. CryptoYou’ll need to know the name of the ship you are trying to edit, then find the column you want to change If you want to change turret placements, turret size/type, inbuilt hull mods, or that stuff, it’s a bit more complex and I suggest you look at the wiki and the forums as previously stated. csv. The Category:Fighter page lists available fighters. 96 was focused on adding stuff to the game, not modifying existing code, after all. Re: Trylobot's ship editor (2. High-ork-boi • 1 yr. 95. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. The nav buoy increases the speed of its side's ships by 5%, also grants +20 DP. IDK how the mods work in star sector, but logically it shouldn't matter because any changes Tahlan's mods made to the other factions will be undone if you simply remove their archive from the starsector mods folder. Quicksilver-class: increased OP amount to 230 from 200. . 9a. Otherwise you get hit with one of these. The amount is listed on salvage rig module. The ship is not an OP module beating everything. It's only downside is the very short range (300). 9a. It also completely lacks collision bounds . Any of the UAF capitals can wipe the floor with most things head to head, Supercaps notwithstanding. one that allows custom searches through editing a CSV file. New Factions (these add new factions to the game): Hazard Mining Incorporated: it's very well done and adds a ton of new content that doesn't break anything. It is formatted in Starsector's somewhat loose JSON schema. Changelog: 1. - Tweaked ship destruction effects for ship pieces to avoid fx spam - Updated even more sprites Version 1. If the user presses a button, then a new weapon slot will be created at (35,-10) with an angle of -90. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and. e. You can however instead put on an efficiency mod, which makes it probably one of the most efficient exploration ships and frankly quite brutal. Hopefully this helps someone. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This is a work in progress, so if you are a competent modder please consider adding to this. Each ship has its own deployment cost, and it's important in the late game when your fleet outgrows the cap. Some of them are named based on the circumstance, for example I got two ships right after a massive blow to my fleet and named them recovery and helping hand. The more commonly balance tweaked information is in the ship_data. Yup, did themed runs for this patch and "completed" a high tech run. Step 2, overload station's shield with step 1. I fit mine with 2x typhoon Reapers, 2x. I think OP is more looking for a Galactic Civilizations type custom ship editor. 1a, and added support for configuring Derelict Operations DP discount % (pull req by cmp831) 1. Both Nagato and Pelagornis need OP buff, currently with S-mod, using smaller ships is better, like 3 Pelicans with 1 S mod each is better in every situation compared to 3 smod Pelagornis. 1-No Dooms (for the AI), your ships some times (or all the time) ignore the mines and BOOM ded. The strongest ship I have ever seen is something called an. you can review all the non [REDACTED] ships and weapons. we're defining bounds, engine glows, weapon slots, etc) A ship_data. ago. ship file and a ship_data. In general, it's too keyboard-oriented and there are a lot of areas where it slows things down; for example, you can't click on a. Re: [0. 2 flux efficiency along with best-in-slot shields. CARGO SHIP ANALYSIS: In 0. 1 Fixes • Changed Papua shipsystem to. ago. 0. log for more info. When this tag is added to a ship, weapon or fighter wing, it will be included in the blueprint package. Calling the method again in this case may result in a valid split being found. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. 95a) Gacha S-Mods. Missing ships pack had for the longest time some of the strongest ships with Nagato and Pelag. it also makes [redacted] farming way more fun as i don't have to fly back and forth all the time because of full cargo holds. Please be aware there is a difference between Carriers & Combat Carriers. 7. It was then at commented and. It took about a week, of 90 mins a day for me to make my dream ship and that was both making the ship in GIMP & learning the ship editor. The skill tree is very similar to the previous tree. 6. 0. (Additionally, you can do it while playing, and you don't have to modify any files) 4. 1 Mod, the choice for serious players seeking advanced features and customization. Individual modules are. 10. PresidentMattDamon • 1 yr. You're less likely to take damage and lose ships, but you can get swarmed easily and lose a. -----Running vanilla Starsector with my own edits to: 1) conquest. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. This Game Has More Than 1 Million Downloads and more than 1 Million Active Players. 0. 0. St. Very poor performance! Our recommended system requirements for vanilla Starsector are: One of:. 0Main FeaturesProvides four out of campaign missions (accessible in the title screen):one that contains a sorted list of all the ships in vanillaone that… What's this? This is an update of Trylobot's ship editor, forked from Trylobot's original works. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. • 1 yr. Then you can cut away parts that you want to use, and build your own "template" as it were. Eventually, (you do NOT need to set up an IDE for making a basic ship or weapon!) an IDE for editing scripts and compiling a . Both Nagato and Pelagornis need OP buff, currently with S-mod, using smaller ships is better, like 3 Pelicans with 1 S mod each is better in every situation compared to 3 smod Pelagornis. Since the ship editor is a great (and the only) tool for StarSector ship. This mod adds a pair of new shaders. Thank you for answer. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. - Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. 5) « Reply #41 on: March 22, 2012, 10:30:11 PM » Ah thanks man a big help. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Re: Trylobot's ship editor (2. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. 95 is finding a few of the new toys and figuring out how to build a single ship around them. [deleted] • 3 yr. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign. Im assuming you are flying 4 capital ships thst total 200 to 240 supplies and the rest comes from the support fleet. Join for free. In my testing, the ship you get depends on the type and number of ships only, not using the total price/dp or other things. Special Thanks: Nia, DR, Luzaitis, and many other Unofficial Starsector Discord fine folks Additional Thanks: Trylobot and Deathfly for the invaluable ship and weapon editor, LazyLib and MagicLib for making life easier, and ofcourse Fractal Softworks for creating an excellent gameOctober 3, 2022. Continue Reading. In general, some of the "expansion" mods are great. During this first week of the war, the indiscriminate use of nuclear, biological, and chemical weapons claims the lives of 2. etc. Trying to play around with the Ship Editor, and every time I load my test ships data it closes anyone know the reason or cause? LoggedBusiness, Economics, and Finance. this also means you can add the. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat; Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price; Fly new ships, including 5 new capital-class hulls and numerous smaller vesselsThe automated shipyard is a structure that can be discovered around a . Re: Trylobot's ship editor (2. Starsector Ship Tier List. Emotional Support PD is just that but. 0-alpha-10) Interesting, its possible to change weapon slot types in ship mode. Starsector. Edit. csv entry contain all of the information directly about a ship. Orion Shipyards, the primary supplier of capital craft to the Armada, naturally considered this an imposition on a field it had dominated up the that point. 60 DP is a lot compared to most capitals' 40 DP. 0. This Game Has More Than 1 Million Downloads and more than 1 Million Active Players. 48829 Posts 3446 Topics Last post by vicegrip. Left unsupervised they will eat the entire sector, but they make an excellent opponent if you. 5:32. Starsector gives you the freedom to either build or destroy the galaxy, however you may please. 95. Join for free. Starsector has a very robust ship design system that allows you to make very customized ships and fleets. A Spacer. Add to this about 200-500 MB depending on operating system, video drivers, Starsector's render buffers, screen resolution, number of monitors, other applications, etc. creating United Aurora Federation mod for Starsector. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. Advice for good ships/ layouts for new players. Aeyeoelle. Ship/Variant: renders fighter wing sprites and available slots; Ship/Variant: prevents adding more wings than ship has capacity for; Variant: warns if adding more variant wings than variant has OPs for; Variant: added "goalVariant", "quality" to details (strings) editor; BUGFIXES. +1 burn at the cost of ~30% (reduced to ~15% with skills) increased fuel is bad. That way you can easily turn it on and off again. The Afflictor can be a deadly little assassin, in the hands of a player. Later I use the Atlas in a vanilla game, because it offers the most cargo capacity for one fleet slot. You take the role of a space captain seeking fortune and glory. This Game Has Many Type Of Ships Like Frigatw, Fighters, Catial, and Many More. Sector Loadouts is the place to quickly create and share your favorite loadouts for Starsector. Starfarer Ship and Data Editor, for Modders. Once in the game, you can summon the console with control+backspace and enter your commands. Low Tech Expansion, Midline Expansion, etc. 9. As for hooking up ships to the game itself, there is the Ship and Weapon Editor which can help you with coordinate editing and all kinds of other features. Hopefully there won't be any more hotfixes with balancing changes so I don't have to worry about half of the things I write. 0-alpha-10) Interesting, its possible to change weapon slot types in ship mode. For me it is: D:\Spiele\Starsector\starsector-core\data\config. 0 (April 23, 2017) - Now works on Starsector 0. It is. After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. json file to improve your game experience. 95a] STARSECTOR Ship&Weapon Editor (3. Out-weighing enemies means bringing bigger, stronger, harder ships. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. 1a-RC6] (31. Hyperion, and all phase ships not already in F tier are -1 tier if piloted by the AI. Now add 2 frigates for each destroyer. 4. I use notepad++ and finding the right stat in just a plain line of text for every ship gets very tedious very quickly. Really can let you min/max your officers. 7. 95. Re: My personal vanilla Starsector ships Tier-list. Re: Ship Build Compendium (Vanilla) [0. So, here's my favorite Wolf:. (0. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . TurklerRS • 1 min. ago. 8. a small guide to Editing items in savegames. Same order as well. II or an Atlas Mk. 12 flux/damage) small weapon in the game. It's okay to leave weapon mounts empty. (0. When creating a variant file, it is highly recommended to use a tool in assistance as it allows variants to be consistent and less buggy. Check starsector. You will need to script your ship to appear as part of a quest. Hazard Mining Incorporated has the Locomotive and a (LP) version of it. I think emergency flux vents would be more balanced if it also had a dissipation penalty for every charge that gets used up, say, -3% flux dissipation, or -4% after the new update, so then once they are all used up even a ship that has good initial flux dissipation would struggle. ship -> changed arcs for conquest ship C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredatahulls 2) ship_data. The . Also, because they’re mostly low damage per shot energy weapons, the ships can sometimes struggle vs heavily armored enemies. 8. ShipHullSpreadsheetLoader - Applying data from ship_data. 4) Fractal Softworks Forum September 11, 2023, 06:25:24 PM Welcome, Guest; Please login or register. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. Every mod will need a Mod_Info. Global Moderator; Admiral; Posts: 1170; Re: STARSECTOR Ship&Weapon Editor (v2. Open starsectorstarsector-coredatahullmodshull_mods. The next best capitol only has an upkeep factor of 0. loading. If you repair this Automated Shipyard, you will have access to that feature permanently, as it is reusable. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. 9 RC2 Capital ship tier list, by thecheeseking9. Starsector is such a good game i have trouble enjoying other games. Find the line that starts with "Automated Ship" In that line, replace com. An upgrade to Militarized Subsystems can be helpful for burn level and sensor profile. in the main menu, and by hitting esc in game. It's a vanilla feature, 200% mark up at a 1m cap and it's not limited to your blueprints, it's all vanilla plus most modded that doesn't go over the cap and no unique ships if that's what you are referring to. ship file. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. This would mean you could build it into any ship that you can put it on. V0. Starsector > Mods > Modding > Ship Editor; Poll Need some help Attachments 0 (0%) Return to this topic 1 (100%) Total Members Voted: 1. Thank you kind internet person I will try this out. As you can see in the ship editor, a significant proportion of its weapons (one large and a medium) are actually directed rearward, with arcs wide enough that they can be used while broadsiding. 8. its cool =)Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. An upgrade to Militarized Subsystems can be helpful for burn level and sensor profile. - Fixed a CSV file decoding issue, which cause single quotation mark and line-breaker-in-comment result unintended phrasing. Add a Comment. e. - Prism's Ship Market heavily nerfed as an industry all around. loading. It has the third largest skeleton crew requirement of all ships, with the Onslaught. 6. Coins. Dual machinegun is one of the highest dps (208 dps) and flux efficient (0. csv while the less commonly edited information is in the . Crew with equipped EVA suit and a weapon. Crew with equipped Heavy Marine EVA armour and a weapon. 0 - 2022-01-02. 2D RPG/Trade/Fleet Combat Game. Dual machinegun is one of the highest dps (208 dps) and flux efficient (0. An aggressive captain scoffs at the idea of staying out of direct contact with the enemy. The . Main fleet comp is 4-6 Capitals with 2 being Astrals or a modded equivalent or downgraded to Herons. ship file A positive number for fighter bays element in the ship CSV entry Optional for a carrier: Build-in wings can be defined in the. 9. 1. - Interception Gun: . Damn. As things are, most ship packs and factions should at the very least be functionnal. It only needs "just enough" CR to be able to function in a fight without getting failures, it doesn't necessarily need to be near 100%. etc. Blueprint packages are defined within special_items. Hey everyone! Sproginator here!This is a quick video on how to create the ship, variant and CSV files needed to add a ship to the game.